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Enigma dota 2
Enigma dota 2









enigma dota 2

When activated, all enemy units around Enigma will be completely disabled and sucked towards him, inflicting a small amount of damage. Midnight Pulse also has the useful side effect of destroying any trees in its AOE, making it especially useful on solo lanes to avoid ganks, and to prevent juking heroes from escaping.īuying an Aghanim's Scepter adds an additional Midnight Pulse effect to your Black Holes.Įnigmas ultimate is one of the most well known and feared in Dota - capable of turning the game with a single spell. In reality, its extremely difficult to do this without being heavily focused. In an ideal world we would be able to cast Midnight Pulse, and then follow it up immediately with Black Hole to lock the enemy in place and inflict massive damage.

ENIGMA DOTA 2 FULL

If they were stuck in the AOE for the full 8 seconds this would equate to a lot of damage! This means that is scales extremely well in the late game, but is not particularly useful early on.įor example, at level 3 it removes 5% of a heroes maximum health per second, so a hero with 1000 max hit points would lose 50, while one with 3000 would lose 150 (both figures would be adjusted for magic resistance). Midnight Pulse is an AOE damage spell, inflicting damage proportional to an opponents total health pool. Eidolons will split every 6 attacks against enemy/neutral units, doubling their numbers and restoring their health. Eidolons will also auto-attack, so you need to manage them carefully when laning. Generally you just need to rotate your Eidolons to share the damage and stop them being killed outright.īear in mind that Eidolons are not magic immune (they have 50% resistance), and return a reasonable bounty (~30 gold) to enemy heroes who last hit them. Eidolons can be used to allow Enigma to farm the jungle from the start, with a little micromanagement.

enigma dota 2

In the early game Eidolons are quite powerful relative to enemy heroes, giving you a lot of lane presence and potential damage. You dont even have to be there if it looks dangerous! Eidolons split, heal and double their numbers every 6 attacks, allowing you to quickly push back a lane and take down towers. You can instantly kill one of your own creeps, pulling back the lane and denying the gold to the enemy. You instantly receive the gold for the unit destroyed, and units last hit by your minions. The unit is instantly destroyed and replaced with 3 Eidolons (mini-Enigmas) who last for 35 seconds - this has many potential uses: It can be targeted on any non-magic immune, non-hero unit - including most neutrals and siege creeps. It gives him a lot of options in the early game, and boosts farming throughout. One of Enigma's signature spells, and also one of the most underrated.











Enigma dota 2